Industry
Pride and Prejudice: Absent Women in Esports
Writing about women in esports is a challenging task. Our industry is constantly growing, but the absence of women becomes more apparent with each passing milestone. We have record-breaking prize pools for tournaments, yet we only have a handful of women involved...
The Best Hearthstone Pros of All-Time
Since Hearthstone was officially released in March 2014, many players have stood out as exceptional. Between tournaments and streaming, certain players have become household names in Hearthstone. These days, there are dozens of professional Hearthstone players, but with this...
PUBG’s Remarkable Reinvention of the Battle Royale Genre
The Battle Royale genre isn’t new. The clearest inspiration is arguably the 2000 film "Battle Royale" about students trapped on an island who must fight to the death. But even then, the concept wasn’t exactly new. Games are no...
Dota 2: What Is an In-House League?
In-House Leagues for Dota aren't anything new. They pop up around this time of year, after The International, when professional Dota grinds to a temporary halt. The best-known in-house leagues are probably the North American Elite League (NEL) and...
The Four Golden Rules of Making an Esport
These days, what game developer doesn't want a piece of the esports pie? It's probably the most lucrative foray that any company can make in the modern video game industry, and for quite a few reasons: dedicated fans, new...
Game Development Spotlight: The Jeff Kaplan Approach
Jeff Kaplan. The man. The meme. The legend. If you play Overwatch, you’ll have an intimate relationship with the man behind it all. If you don’t, there’s still a decent chance you’ll have seen some videos of Jeff over...
Are Esports Too Violent for Mainstream Audiences?
Thomas Bach, the President of the International Olympics Committee, recently remarked that we wouldn't be seeing any 'violent' esports at the 2024 Olympics. According to Bach, esports are "about violence, explosions, and killing" and, therefore, don't have a place in...
Should Players Be Forced to Give Loser Interviews at TI?
Valve's boldest production choice at TI7 was the addition of interviews with players just moments after they had been eliminated from the tournament. In traditional sports, loser interviews are very common -- you'll often see them included in coverage...
Big Bang Patches: The Risky Nature of Huge Updates
Nowadays, most big games rely on a constant stream of updates and expansions to keep things fresh and new. Hearthstone adds new cards, World of Warcraft adds new areas and bosses, Path of Exile adds new mechanics and content. Games like...
CS:GO’s Lackluster 5 Year Anniversary: Do Milestones Matter?
The 21st of August might be just another day for the majority of people, but CS:GO fans know it as the game's anniversary. When the first anniversary rolled around, Valve turned on "Party Mode" for all official servers, and releasing this...
College Esports: Tespa Reveals Plans for 2017 – 2018
Tespa is North America’s leading college gaming network, with over 65,000 members and 220 student chapters on college campuses across the United States and Canada. Tespa's focus has been on creating a community of student gamers who are able to...
The Best Venues for Esports Events: Size Isn’t Everything
Until I walked through the doors of my first esports tournament, I thought watching my favorite players on Twitch was the best way to watch a game. Being able to tune in from the comfort of my living room, or...