narrative
Why You Should Never Feel Contempt While Gaming
Regardless of game, a large portion of players display some contempt in their behavior;this is often reclassified more broadly as toxicity. Despite how commonplace a condescending attitude may be in our games, it may be a sign of incredible...
Hero Limit: Why Not 6 Winstons?
Blizzard doesn't want a hero limit although many players and tournament organizers do. What are the arguments on both sides of the debate?
MOBAs follow the convention of only allowing one or two unique heroes on a map. Why is Overwatch giving...
The Overwatch Community Makes Me Want to Punch Myself
There's a special kind of immaturity that has taken hold of the Overwatch community with the launch of the game's highly anticipated competitive mode. It isn't your garden-variety "hurr durr I did your mom dude LOL." It isn't raging teenagers...
SFV: EVO to Be Broadcast on ESPN
The Evolution Championship Series (EVO) is the largest and longest running fighting game tournament holder in the world. The event will be held from July 15-17 this year in Las Vegas, Nevada at the Mandalay Bay Events Center. The very...
SFV: Tokido Punches Ticket to Capcom Cup
The Street Fighter V tournament is arguably the main event of Community Effort Orlando and 2016’s iteration lived up to the hype. Now in its sixth year as an event, CEO brings together the best fighting game talents from...
Overwatch: Why 6v6?
Overwatch runs on a 12 man 6v6 format. Competitive mode, which is said to come out 'soon', will follow the same design. Why is Blizzard steering clear of the better known 5v5 format. Why do they want 12 players instead of 10?
4 Ways to Tilt the Other Team
In Counter-Strike: Global Offensive, the primary form of psychological warfare is trash talk. It's simple, and it works--if your opponents are constantly telling you how much you "suck" and asking you how much you tagged the wall for, it can be easy...
Hitbox Disparities in Overwatch
Hitbox disparities are commonly cited as an important issue. If Overwatch expects to be a top eSport, some problems need to be addressed.
Should we have hitbox disparities?
Developers make decisions based off of their game-design philosophy. Nintendo's Super Smash Brothers explains the idea.
Unexpected hitboxes...
Overwatch: Big from the Start
People who say that Overwatch made a splash in the landscape of eSports are clearly understating the gravity of its release. Now that we've finally seen the game's launch unfold, what can we observe, expect and project for its...
Vandiril: Building a Sandbox from Spaghetti
Since League of Legends' inception, its audience has been clamoring for a sandbox mode - a game style where any, and every, parameter could be altered to its most extreme. Over half a decade later, it's still not with...
ELEAGUE’s Maiden Voyage: CS:GO on TV
At 9 P.M. on Friday, May 27th, I wasn't playing CS:GO, I wasn't at a bar, and I wasn't binging on Netflix or Counter-Strike matches from 2014. In fact, I wasn't doing any of the things that I usually do on...
Legitimacy and eSports – What Should We Clamor For?
I was browsing Reddit recently when I came across this post and the source article it references. The visa discussion is an interesting topic within itself, but it opens up the floor to the larger discussion of the future legitimacy...