Analysis
Top 5 Reasons Why You Suck at Video Games
Regardless of which esport you love, there's some common traits in all the non-elite players. If you're content being the feeder that you are, that's totally fine; without people like you, I would have actually needed to grind to...
The Best Mids in 6.88c
Patch 6.88c
Playing mid in 6.88 has been a tough task. In such a well-balanced meta, judging who to pick is a bit of a lottery and opposing mids are always ready with a cheeky counter to your favourite midlaner....
Underdog Upset: Can ANX Make Playoffs at Worlds?
This series will delve into the possibility of the popularly predicted 4th place team in each group of the 2016 League of Legends World Championships to upset their opponents and qualify for the knockout stage. A completely subjective and inaccurate quantitative assessment...
Patch 6.19: Press “D” to Dance
Patch 6.19: What the Changes Mean
Patch 6.19, irrelevant to the competitive scene until the next season begins, contains very few changes, but perhaps one quality-of-life improvement that will improve player experience for years to come.
Now when you load into...
Dota 2: How to Raise Your MMR
How do I raise my MMR?
It's the age old question that everyone who plays Dota wants to know. Whilst we all like to watch those godlike players at the highest level who seem to have it all figured out,...
Overwatch: The Observing Obstacle
Observing is often cited as the most pressing aspect of Overwatch in need of improvement. What's the problem and what can be done to overcome it?
Observing Overwatch
Although the gameplay can be compared to that of a shooter like CS:GO,...
Immortals Step into Overwatch by Acquiring Team Sodipop
Immortals have announced the acquisition of "Sodipop", an up-and-coming North American Overwatch roster that has been inching itself up the Atlantic food chain since its formation in June. The team found a new home under Immortals; a fitting match,...
Patch 6.18: Real Implications for Worlds
Worlds Will be Played on Patch 6.18
Riot has officially denoted that patch 6.18 will be used for the 2016 World Championships in a month. As a whole, the patch only makes 16 changes to champions, all of which are...
The Buffs We Need in 6.89
6.89 Right Around the Corner
With fall approaching and the professional rosters starting to take form, patch 6.89 is just around the corner. Along with the arrival of our next hero, The Monkey King, and the likely addition of Arc...
Casual vs Competitive: Competitive Depth Rebuked
This article is the third installation of a three part series. Find Part 1 here and part 2 here.
Competitive depth can serve as a measurement for competitiveness in esports. It's a vague concept, but concrete enough to do analytic...
Casual vs Competitive: Extrapolating Competitive Depth
I proposed in the last article that game developers can influence the competitive potential of a game by tampering with its difficulty and complexity. I like to see those attributes as components of competitive depth. But what do I...
Casual vs. Competitive: How Design Choices Shape Esports
The question whether to favor casual or competitive players when making game design decisions is relevant to all esports. Especially in Overwatch; different reasons to play the game turn the userbase into a casual-competitive divide.
It's tempting to ask which...