6. Malzahar
All of Malzahar’s abilities received slight tweaks, except for his W which became Void Swarm (W). He summons voidlings that fight nearby enemies, multiplying when they hit an enemy champion, large monster, or helps in killing a unit; basically, they spawn off of each other for 12 seconds, and you can get a whole bunch of them looking like a Zergling rush. His passive was also retooled to give him a shield when Malzahar as avoided combat for a short period of time. It gives 90% damage reduction and crowd control immunity for 1 second after taking any damage or being hit by a crowd control effect. Also, his Nether Grasp (R) has the previous Null Zone attached to the skill, so you don’t need to worry about combo-ing that anymore.
It’s tough to say where Malzahar is going to fit in. He might be a legitimate top laner if the tank meta sticks around, or perhaps as a cheesy jungler. He doesn’t fit the general mage archetype right now, lacking in long-range wave clear. He still does a nasty job in taking down Baron; in fact, he can solo it with 3 items at 20 minutes, so perhaps he’ll find a new permanent home in the jungle!