Four: Bomb Lobber
Bomb Lobber is another card that makes a big impact when he enters play. He’s the perfect answer to many four drops, as well as several other five drops, if they can be isolated. In many scenarios he’s an Assassinate with a 3/3 body attached, for five mana. Any time he’s able to get full value, it makes the game incredibly one-sided. Unlike Mind Control Tech, he can be used – and is in fact stronger – when you’re ahead, while still being good at turning the tides.
Despite its small body, this card is perfect for fast decks, as it allows the pressure to continue building. In fact, it’s a lot worse in slower decks, since your opponent will probably have a few targets, making Bomb Lobber’s ability far weaker. However, with some manipulation it is an excellent addition to many decks. He fits best in Mage, Druid, and Rogue decks because of their ability to kill off low health targets with their hero power prior to playing him.