3. Nat, the Darkfisher
I don’t think too many people were under many illusions regarding Nat being good or not. There was a decent amount of talk about him filling in Mill decks, or maybe even some control lists. However, as it turns out, simply making your opponent draw cards often loses you the game. In Mill decks it only works against incredibly slow opponents, or else you’re just giving them more ammunition to fire at you. In control decks, any advantage you gain from having a 2/4 body (which isn’t much better than average, and doesn’t have a good ability to compliment it) is lost if you give them a card. You run a 75% chance of giving them at least one card over the expected two turns Nat is alive. There’s very little chance that the value you gain will be worth the full card you give them. Nat will always be a fun card to play around with, but I feel that he will be a disappointing random Legendary more than anything.