Christopher Meek

Christopher Meek
38 POSTS
Chris is an esports aficionado who has followed and written about several different games, including StarCraft II, League of Legends, and Heroes of the Storm. He has served notable time at Team Liquid, among others, in the pursuit of becoming a freelance writer and editor. He’s sometimes been known in the MOBA community as “that feeder” but continues to improve and remains optimistic for the future.
China’s premier Heroes of the Storm tournament, the Gold Series Heroes League—Gold League for short—kicked off last week with rather unsurprising results. While Gold...
What can you say? This month has been crazy in the NA scene. Between iconic teams disbanding, important roster changes, and nearly daily content...
After Cloud9 smashed their way through the competition at BlizzCon in November, they were lauded as the international champions and, for once in esports,...
The Hero every die-hard Diablo fan had been waiting for: Li-Ming the D3 Wizard. The hype was especially high for this iconic character, and...
Bad situations happen. You’re playing a game of Heroes, your team is down three levels, and you’re stuck just playing the mini-game of clearing...
Strife is the greatest MOBA you’ve never heard of. It threw out all the rules of traditional MOBAs and created something entirely new and...
“All right, I’m gonna take down this gate real fast, it’s just Li Li here...wait what?! How did I die? Oh, it was Jaina,...
So you’ve played a few games of Heroes of the Storm. You’ve caught onto the whole talent system thing, you’ve found a handful of...
Last week I was given the incredible opportunity by TeamLiquid.net to fly out to Katowice, Poland and attend IEM. My job was to cover...
Have you ever felt like you’ve plateaued and can’t get any better at a game? Maybe you’ve begun to feel upset every time you...
Say you’ve loaded up Heroes of the Storm a few times, maybe you’ve got a good hang of the talents and map objectives and...
Unlike traditional MOBA games, Heroes of the Storm uses a talent system instead of gold and items. At certain levels, Heroes gain access to...