4. Nat the Darkfisher
This is obviously the corrupted version of Nat Pagle, but I’m not entirely sure it will see any more play. Obviously it’s decent in certain Mill decks, but even then there are so many matchups where you don’t want your opponent to draw too many cards early or they will steamroll you. Maybe this will see play as a late game answer to Control matchups, forcing your opponent to draw a few extra cards and hit fatigue faster. Realistically I can’t see this in too many decks, perhaps some niche situations but that’s about it.