Overwatch runs on a 12 man 6v6 format. Competitive mode, which is said to come out 'soon', will follow the same design. Why is Blizzard steering clear of the better known 5v5 format. Why do they want 12 players instead of 10?
Team-based objective-driven role-heavy shooters. You love 'em, I love 'em. Who doesn't love 'em? But when you apply that many filters to your search...
Player personalities tend to be transferable from game to game, and it turns out that in-game characters across different titles share some eerily similar...
Overwatch quick play runs at a tick rate of 20.8 steps per second. People cite the issue as Overwatch's most pressing problem. Is it...
The question whether to favor casual or competitive players when making game design decisions is relevant to all esports. Especially in Overwatch; different reasons...
Player personalities tend to be transferable from game to game, and it turns out that in-game characters across different titles share some eerily similar...
Player personalities tend to be transferable from game to game, and it turns out that in-game characters across different titles share some eerily similar...
2019 has just kicked off and already we have some tournaments under way. In CS:GO, Team Liquid just won the iBUYPOWER Masters, the Chongqing...
Blizzard's upcoming Overwatch League has been a hot topic in the esports world for quite some time now. Among the teams participating is OpTic...

Overwatch: The Classes

Like Team Fortress 2, Overwatch is a class-based shooter, which means there are plenty of different of roles and playstyles for you to experiment...
People who say that Overwatch made a splash in the landscape of eSports are clearly understating the gravity of its release. Now that we've...
Hitbox disparities are commonly cited as an important issue. If Overwatch expects to be a top eSport, some problems need to be addressed. Should we have hitbox disparities? Developers...